Talk:Exit

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Chuck's Dev Notes

If the player reaches here, the level is complete. This tile blocks monsters from entering. If there is more than one player object, then all of them have to reach the exit to finish the level. When one enters, control is transferred to the next player object.

This tile blocks monsters from entering. This can not be entered until the chip counter has ben decremented to zero. Once the Objects arrives here, it is replaced by FLOOR. TIME_BOMB can not be used to blow these up.

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