Difference between revisions of "Bug Report"
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* [[F.I.S.H. Door]] in CC2 opens when the last [F.I.S.H] is collect, whereas in CC1 it remains closed until the player stands on the square. | * [[F.I.S.H. Door]] in CC2 opens when the last [F.I.S.H] is collect, whereas in CC1 it remains closed until the player stands on the square. | ||
: '''Solution''' Have two different coloured [[F.I.S.H. Door]] | : '''Solution''' Have two different coloured [[F.I.S.H. Door]] | ||
+ | * [[Gravel]] in CC2 [[Blocks]] can not be pushed over it, in CC1 they can. | ||
+ | : '''Solution''' Have another [[Surface]] type such as 'Grass' that behaves like [[Gravel]] in CC1. |
Revision as of 18:06, 3 December 2012
Please post bugs that you have found in the game:
CC2 Logic Bug
Unify CC1 & CC2 Logic
- F.I.S.H. Door in CC2 opens when the last [F.I.S.H] is collect, whereas in CC1 it remains closed until the player stands on the square.
- Solution Have two different coloured F.I.S.H. Door