Difference between revisions of "Version History"

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This page contains the changelog for Chuck's Challenge 3D in reverse chronological order.
 
This page contains the changelog for Chuck's Challenge 3D in reverse chronological order.
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== Update for 4/8/2014 ==
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This update fixes several bugs and interface issues, many of which were discovered by the community.
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* Create - Hand tool is working again so you can make big maps
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* Create - Controller second pad now moves the Game Grid
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* Controller - the Logitech F710 is now supported
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== Update v1.1.58: Full Controller Support & New Audio + Video Settings ==
 
== Update v1.1.58: Full Controller Support & New Audio + Video Settings ==
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* The volume levels for both SFX and Music can be adjusted rather than just being toggled on or off.  
 
* The volume levels for both SFX and Music can be adjusted rather than just being toggled on or off.  
 
* Fixed the bug where the initial second is slightly shorter, hence solving the restart time hack.
 
* Fixed the bug where the initial second is slightly shorter, hence solving the restart time hack.
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[[Category:Documentation]]
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[[Category:Contents]]

Latest revision as of 19:33, 10 April 2014

This page contains the changelog for Chuck's Challenge 3D in reverse chronological order.

[edit] Update for 4/8/2014

This update fixes several bugs and interface issues, many of which were discovered by the community.

  • Create - Hand tool is working again so you can make big maps
  • Create - Controller second pad now moves the Game Grid
  • Controller - the Logitech F710 is now supported


[edit] Update v1.1.58: Full Controller Support & New Audio + Video Settings

The main goal of this release is improving the game with the users' most requested features. This update v1.1.58 includes:

  • Additional controllers supported, including Xbox 360 & PS3. Plus, restart is now bound to Y & play to X.
  • Refined Windows 8 style interface, automatically switching between pointer and mouse cursor.
  • Resolution & quality are now in-game options in Settings, this means the game now has full controller support.
  • The volume levels for both SFX and Music can be adjusted rather than just being toggled on or off.
  • Fixed the bug where the initial second is slightly shorter, hence solving the restart time hack.
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